Imgui high cpu
Witrynaimgui的优势在于与图形渲染基础较好,适合变化很快的窗口,rmgui的优势则是不需要一直刷新,对CPU友好。那对于除了游戏以外的应用,最理想的应该是… 显示全部 Witryna10 maj 2015 · After that, when I want to show this buffer on the screen, I use functions VPostRender(). These functions are called in the while loop. So when I run my program, after 10-20 minutes CPU usage up to 80-95 %. If I do not call these functions, CPU usage is 10-15%. What I do wrong? Why is so high CPU usage ?
Imgui high cpu
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Witryna25 sty 2024 · There are other ways, namely in imgui_impl_win32 the ImGui_ImplWin32_EnableDpiAwareness() gives an equivalent result without requiring … Witryna2 lis 2024 · Solution. #2. Are you hooking EndScene yourself or you're using Kiero ImGui hook? If you're hooking it yourself then you shouldn't have bad CPU usage, unless you have problem in your code. If you are using Kiero hook then you probably will have bad CPU because it hooks EndScene, but still runs thread in while loop instead of running …
WitrynaDear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It … WitrynaImgui seems to render in a way always dependent upon the display's native resolution. For example, I enabled per monitor DPI awareness and played with different DPI values, but it didn't scale imgui. I've used DPI awareness with many other opengl applications successfully and that worked fine for properly scaling the Windows window itself, so ...
Witryna7 kwi 2024 · ocornut > imgui High CPU usage on FreeBSD about imgui HOT 10 CLOSED. mekanix commented on April 7, 2024 High CPU usage on FreeBSD. from … Witryna7 kwi 2024 · ocornut > imgui High CPU usage on FreeBSD about imgui HOT 10 CLOSED. mekanix commented on April 7, 2024 High CPU usage on FreeBSD. from imgui. Comments (10) nicolasnoble commented on April 7, 2024 1 . If you're getting 500FPS it means you're uncapped. You haven't shared code however, but if you're …
Witryna26 maj 2024 · imgui_impl_opengl3.h; imgui_impl_sdl.cpp; imgui_impl_sdl.h; You can take a look at full CMakeLists.txt here. Plugging Dear ImGui into SDL. In order for Dear ImGui to “work”, it …
WitrynaImGui: Dear ImGui end-user API¶ // (This is a namespace. You can add extra ImGui:: functions in your own separate file. Please don't modify imgui source files!) Context creation and access¶ Each context create its own ImFontAtlas by default. You may instance one yourself and pass it to CreateContext() to share a font atlas between … greenway medical patient portalWitrynaIt favors simplicity and productivity toward this goal and lacks certain features commonly found in more high-level libraries. Dear ImGui is particularly suited to integration in … greenway medical practice bristolWitrynaImGui::AddTextVertical (dl,pos,col,testString,NULL); // pos is at the top-left corner of the vertical text (text is written from top to bottom) // Test 2. counter clockwise text. const ImVec2 textSize = ImGui::CalcVerticalTextSize (testString); // Too bad I need to call this every time (but I'm not sure I can loop UTF8 chars from text_end to ... greenway medical records systemWitryna20 lip 2024 · This is a short demo of profiler that I made for optimizing cpu and gpu timings of my renderer. Top graph shows GPU load over time, bottom graph shows CPU us... fnr find replaceWitryna18 lut 2013 · A very simple IMGUI library isn't much more than an immediate mode rendering library with some fancy mouse logic, so it's very simple to implement. However, an IMGUI library with a realistic set of features (including layout) will be much more complex to implement than the equivalent RMGUI library. When it comes to … fnr footballWitryna18 maj 2024 · I don't know much about ImGui, and it's also poorly documented. I'd like to know if there is a way to create an ImGui window, and then render to it anytime you want. I only know this way of creating a window: ImGui::Begin("Window"); ImGui::Button("Button"); ImGui::End(); fnrgsectionbagneres.frWitryna15 gru 2024 · The user experience would improve greatly, the application would feel butter-smooth and the CPU would not need to spend 5-20% of its time to draw the UI. Also by design ImGui doesn't have a backend preference. The app can fall back to previously used CPU-bound backends to draw the ImGui widgets if there's no … greenway medical practice holywood arches